Saturday, May 29, 2010

No Wii Can't

I like the Wii, but as a piece of hardware, it needs to do better. Its like they cut off alot of features just to make it cheap. But in the end, you end up buying so many damn peripherals which should have been built in to begin with. Here are some hardware and software issues that piss me off about Wii...

Why can't it play DVDs?
I can live without HD, but DVD ability needs to be available. Even if you want to make the Wii as cheap as possible, why not make it an option? Make it one of those WiiWare channels you can download for a small fee so that people don't need to hack it to death? It already has a remote, it would be a perfect fit.

No Stand-alone Classic Controllers?
Why do I need to plug the Classic Controller into my Wii Remote? Yes, it looks stupid, but its not just a cosmetic issue. Right now I have 2 Remotes and 2 Classic Controllers, yet I'm still only capable of accommodating 2 players on a few Wii games when it should be 4. I have 4 controllers. There should be stand-alone Classic Controllers that have there own battery, sensor, rumble, etc. What a rip off...

Classic Controller Button Layout Sucks
The controller is fine except for the shoulder buttons. There is the usual L and R. But ZL and ZR? I thought the Wii was all about simplicity. I understand that Z is there because of the Gamecube controller, but why 2? and why name them ZL and ZR? Its like it deliberately tried to make it the same as a Playstation controller by adding an extra button.
To make things worse, the Classic Controller PRO positions the shoulder buttons exactly like Playstation's, BUT placing L and R in FRONT of ZL and ZR, contradicting the position of the Gamecube controller where the R button was BEHIND of the Z button. It swapped positions. This was really confusing when I tried to play Mario Kart Wii with this controller. I was trying to hop and shoot items with ZL and ZR rather than L and R because I was used to the Gamecube controller. So now, I just wasted my money thinking that the Pro was better. Now I am back to using the regular one.

Still using AA batteries?
C'mon! There are 2 USB ports on the back of the machine. Why not use those as a way to recharge built in battery within the controller, like the PS3? Sure it may cost a little more in the beginning, but you will save more on buying batteries and be more environmentally friendly. Why do people need to go out and buy these chargers from 3rd parties? This just adds to the mess of peripherals clogging the Wii market.

Wired Infrared Sensor
It looks stupid. That really long, thin wire is so freakin' annoying. Its hard to keep it neat and even store. It should have hooked up to a USB port instead of creating another port on the machine. That way it could have been wireless and rechargeable and not be such a nuisance. When the wire gets in the way of the TV screen, you have to ball it up and chuck it behind the TV set, getting tangled up with the rest of the junk back there.

Interface Navigation
Why can't I use my Gamecube controller to navigate the Wii interface? If I dont use a Classic Controller, I MUST point the Wii Remote to the screen to choose my channels, I can't even just use the D-pad to move the cursor. All I want to do is play Smash Bros. I don't NEED the infrared sensor. I just want to turn on my Wii, plug in a controller, choose the game channel, and start playing. I don't feel like looking for that damn infrared sensor with its long wire, and trying to find my cursor on the TV screen.

No USB Drive Memory?
I should be able to save my game on my own USB flash drive. Again, USB inputs exist on the back. Take advantage, man. And many Wii games don't allow you to copy the save, so if my Wii breaks, I'm screwed. If you are worried about piracy, at least let me save my Wii games on a Gamecube memory card...

Too Many Peripherals
I take a look at my PS3, I see the machine and 2 wireless controllers. Nice. Then, I turn to my Wii, I see the machine, 2 remotes, 2 classic controllers, 2 nunchucks, 2 Gamecube controllers, an infrared sensor with a long ass wire, and battery charger. Insane. Not to mention the Gamecube memory card and Wavebird adapter sticking out of it.

Super Sonic Sucks

After going back and playing Sonic the Hedgehog 2, I realized that the birth of Super Sonic may have been the first event, along with the addition of too many characters, that led to the downfall Sonic and why Sonic 1 and Sonic CD will remain, forever, as the two best games in the entire franchise.

Why does Sonic need to become Super? He already runs fast as hell. Its overkill. The idea of Super Sonic looks like it was ripped straight from Dragonball Z, getting 7 chaos emeralds (dragonballs) and turning Super Saiyan. There's already an item that makes you invincible and super shoes that make you faster. Oh, and he can fly too? That makes Tails pretty useless.

In Sonic 1, you got all of the emeralds to make a better ending. Same for Sonic CD. I think that was enough. In Sonic 2, what if I don't want to be super? I bust my balls trying to get all the emeralds and turn super against my own will after collecting only 50 rings. Furthermore, I start to loose rings at a rate of 1 ring per second, and if I run out, I'm screwed. It totally ruins the core gameplay.

And ever since then, whenever Sega creates a new Sonic game, the inclusion of Super Sonic is an absolute requirement. This is why Sonic 1 and CD are the best, because Super Sonic doesn't exist in those games, and the focus is Sonic, a little blue hedgehog, who from the beginning of the game, has all he needs to defeat the evil Dr. Robotnik in the end.

Friday, May 28, 2010

The Worst Mario Characters

After playing through and unlocking things in Mario Kart Wii, I really had to ask Nintendo, Why? Why shoehorn so many ridiculous characters just for the sake of having more characters?

Waluigi

He is the number 1 most pointless character in all of the Mario universe. He really has no back story, only existing as a counterpart of Wario, not even related to him. The name is awkward to pronounce, his outfit looks stupid, and his voice sounds horrendous. And whats up with his icon, an upside-down "L"? What's next, Wapeach and Wadaisy with and upside-down "P" and "D"?

Baby Daisy

Like Daisy, a nearly pointless character from Nintendo's back catalog, but a baby. If Baby Peach wasn't enough, lets take it even further and take the counterpart of a baby form of Peach. It shouldn't even be allowed for these babies to drive a go-kart. Can you imagine playing Mario Kart Wii, looking at the character select screen and saying, "You know what?, I think I'll choose Baby Daisy. Yea, she seems like a good choice."?

King Boo

Not just a ghost, but one that wears a crown. Why a ghost needs to drive, I dunno. And shouldn't he be able to drive through objects and be invisible? He IS a ghost. Isn't that what the Ghost item did in the previous Kart games?

Bowser Jr.

How many kids does Bowser have?! I think this makes 8. They all appeared together in New Super Mario Bros. Wii. Why make a new Koopa kid when you already have 7 to work with?

Toadette

Isn't Toad enough? There isn't a need for a girl version. Fungi reproduce asexually, so the concept of male and female mushrooms makes no sense. She also has the most annoying voice in the entire game. And whats up with the name? Lets see we got Toad, lets just add -ette at the end like the Smurfs did.

Dry Bowser

Ok.... Dry Bones was OK, but Dry BOWSER? Just because he made a small appearance in New Super Mario Bros., he becomes a full fledged character? What's next? King Dry Baby Wabowserette Jr.?

I didn't include Diddy Kong and Funky Kong because they are not really Mario characters. Nevertheless, neither of them were necessary in Mario Kart.